//==============================================================================
// Murloc Crusader_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================


//==============================================================================
//Particle Attachments
//==============================================================================

//==============================================================================
define birthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle sfx n odin heal effect
      }
   }
}
//==============================================================================
define lightbands
{
   set hotspot
   {
      version
      {
         Visualparticle sfx a vortex light bands start
      }
   }
}
//==============================================================================
define ring
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A implode ring
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual murloccrusader_idle
	    Connect hotspot birthSFX hotspot	
	 }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual murloccrusader_idle
		
	 }
      }
   }
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		SetSelector
		{
			set hotspot
			{
				version
				{
				Visual murloccrusader_run
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true 
//-- end auto generated section

				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
   SetSelector none
   {
      set hotspot
      {
         version
         {
			        Visual murloccrusader_bored
                                 
         }
			version
         {
			        Visual murloccrusader_boredb
				Connect attachpoint ring hotspot
				Connect lefthand ring hotspot
				Connect righthand lightbands hotspot
				Connect rightshoulder lightbands hotspot
				Connect rightleg lightbands hotspot
                                
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				Visual murloccrusader_attacka
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.42 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.43 false SwordSwing checkVisible 
//-- end auto generated section
				
				
         }
			version
         {
				Visual murloccrusader_attackb
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.54 true   
            tag GenericSound 0.40 true   
            tag SpecificSoundSet 0.45 false SwordSwing checkVisible
	    tag SpecificSoundSet 0.48 false SwordSwing checkVisible
	    tag SpecificSoundSet 0.51 false SwordSwing checkVisible
	    tag SpecificSoundSet 0.54 false SwordSwing checkVisible
	    tag SpecificSoundSet 0.57 false SwordSwing checkVisible
	    tag SpecificSoundSet 0.60 false SwordSwing checkVisible
	    tag SpecificSoundSet 0.63 false SwordSwing checkVisible 
//-- end auto generated section
				
				
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
		Visual murloccrusader_death
	}
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual murloccrusader_flail
         }
      }
   }
}

//==============================================================================
anim TeleportOut
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual murloccrusader_teleportout
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false SphinxTeleportIn checkVisible 
//-- end auto generated section
				Connect lefthand ring hotspot
				Connect righthand lightbands hotspot
				Connect rightshoulder lightbands hotspot
				Connect rightleg lightbands hotspot
				Connect rightforearm lightbands hotspot
				Connect rightfoot lightbands hotspot
				length 1.5			
         }
      }
   }
}

//==============================================================================
anim TeleportIn
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual murloccrusader_teleportin
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false SphinxTeleportOut checkVisible 
//-- end auto generated section
				Connect attachpoint ring hotspot
				Connect righthand lightbands hotspot
				Connect rightshoulder lightbands hotspot
				Connect rightleg lightbands hotspot
				Connect rightforearm lightbands hotspot
				Connect rightfoot lightbands hotspot
         }
      }
   }
}